Saturday, 8 December 2018

Vigilus Campaign book Review

Hi all

Today we look at Vigilus Defiant, the upcoming Campaign book from Games Workshop. 

It is book 1 of a 2 book series detailing the conflict which unfolds on one linchpin planet of Segmentum Obscurus. It is a 200 page book with a LOT of information pertaining to this battleground and it’s many phases. 


The book is aimed at numerous different factions and therefore a broader group of gamers/collectors.


Ultramarines - Lead by Marneus Calgar himself, he leads the Imperial defence. 

Sisters of Battle - Order of our Martyred Lady, Bloody Rose, Ebon Chalice, Last Prioress and Argent Shroud. They seem to be lead by Temperance Blaise of the Order of Our Martyred Lady. 

Astra Militarum - All of the Major Regiment Homeworlds appear present (Catachan, Valhalla etc). The biggest battlegroup is lead by Proctor Commander Vendar of the Vigilant Guard. 

Adeptus Astartes - Around 25 other Chapters are present with 1-6 Companies. All the big players and a few new forces I haven’t seen before. 

Adeptus Mechanicus - Stygies VIII Skitarii forces are present on the planet. 

Imperial Knights - House Terryn played a huge part in the conflict, but numerous other Questor Imperialis, Scions of the Mechanicum and Freeblades were also present. 


Orks - a lot of Hordes!! Every Clan, caste and sub-culture made it to Vigilus, including Stompa Mobs and Grot Tribes including Squiggoths and Artillery batteries. 

Genestealer Cult - All children of Grandsire Wurm. On Vigilus, nearly every Settlement has its own gene-sect or brood cycle (including infiltrated Astra Militarum forces). 

Aeldari - Saim Hann were active and other Craftworlds. Spiritseer Qelanaris was the most encountered leader of Aeldari forces. These were both hostile and as allies throughout the conflict. 

Drukhari - raiding parties were active across Vigilus.  

Personally I don’t usually like Campaign books with such a numerous list of different factions fighting for their own goals, so I’m trying to read this book with an open mindset. I have always been a fan of the Forge World Campaign books and HH Black books where one faction faces off against another, to me it helps with the narrative and also makes it more cinematic. This immediately feels like it’s book 1 of 2 where a battleground has been created to cater for all Collectors to battle over, with a few pages of narrative for their Force “A” where they encounter Force “B” (the one which your buddy has). Let’s see how my opinion changes as I advance through it. 


So Vigilus was beset by Orks in a major invasion opposed by myriad regiments of Astra Militarum and Sisters of Battle. Marneus Calgar, came to the defence of the world with the Companies of numerous other Space Marine Chapters. 

Roboute Guilliman himself had declared the planet invaluable (probably why Abbadon is heading there in book 2). 

The Vigilant Guard (Vigilus’ home Regiment), is a very pious and faithful Regiment who wholeheartedly believe in the God Emperor of Mankind, after crusading or battling often with the Sisters of Battle (no description of what the Vigilant Guard dress like yet). 

There are “veins of a strange black mineral” running through the crust. It is being mined by the Adeptus Mechanicus, and sounds distinctively like Black Stone. 

The book tells you all about its history since the Cicatrix Maledictum was created. It is one of a couple known routes from Imperium Nihilus to Imperium Sanctus (the other is south of Corinthe in an area of space formerly known as the Thirteen Realms during the Horus Heresy). Chances are, these two areas are rich in Blackstone veins which is the reason they are currently the only stable routes through the Great Rift. 

Soooo Vigilus is important for the Imperium as otherwise the Imperium is utterly divided. 

Each town or region of the planet (battlegrounds) have a few pages devoted to setting the scene for the Zone, including its history in the conflict, who on the Imperial side is charged with it’s defence and what forces assail it. 

For instance the region of Mortwald is a wealthy realm, used as a Rejuvenat Spa and relaxing getaway for the elite of the Imperium (see the Promotional pict slate below lol), where acres of agricultural land and picturesque forests are (currently) in abundance. The Rejuvenat treatment goes from stripping a few years off to having your head cut off and sutured onto a fresh young body (wow). The Emperor himself even blessed the planet and the Mortwald region due to their works. 

The elite dwell within bio domes of pure paradise, with running streams and glistening lakes. The exterior of these domes are dotted with brutal gun-nests and sentry crenellations, to ensure the elite maintained their lavish lifestyle. 

The perimeter of the Mortwald region is given over to tank traps, trenches, fortifications and sentry towers. . . . sooooo a good place for the Imperial Fists to rest their boots (which is what happens). 

The Imperial Fists under Dravastis Fane, man the defences along Catachan and Chadian Regiments to repel Ork invaders (Stompa Mob, Dread Mob and a Speed Mob). 

As with the other warzones, Mortwald has its own War Zone Rules (more about later). This helps set the scene when it comes to fighting in the bio-domes of Mortwald. 

The Speedwaaagh!

The Orks come crashing out of the Great Rift as soon as it is created. They drop onto the planet and after a brief interlude of racing around the world and infighting (use the Speed Freeks game here lol), start fighting humies. 

It is pretty cool to see all of the Race routes all over the planet on the maps. Each tract has a name like Krooldakka’s Warp-Kut and Hyperia Hyperway. These routes often join at their Scrap Cities, which there are around 10 of from the various crash sites. 

Crimson Fists!

It should be noted that Pedro Kentor is alive and well. Roboute reinforced the Crimson Fists (which were just below 300 strong) with 500 new Primaris Space Marines. This means, the Crimson Fists are no longer on death’s doorstep, and their Chapter is actually further into the Primaris fold now than many other Chapters. I’m sure it won’t be long before Pedro takes the upgrade to Primaris either. 

They have lots of new equipment too. 

War zone Rules

This section of the Campaign book lets you generate a battlefield which best befits the region in which you are Campaigning through. Also, it could be a good place to start to help you plan your Campaign (if you are limited to a particular terrain set for your gaming board, you could choose which is best for you before planning your Campaign). 

It also allows you to set up perimeter games for those zones which butt up to another type of War zone (Industrial connecting to wastes for example). 

You then divide the table into 6x 2’x2’ sections and roll on a scenery table. Mortwald is a place of exotic Fauna and military defence lines and Bastions, so this makes up the majority of the list. 

Marneus Calgar

“He was the first to undergo the extremely risky surgery to transform a Traditional Space Marine into a Primaris Marine,” 

He has a toughness of 5 now and 8 wounds. The Armour of Heraclus halfs all damage received by half rounding up, but is otherwise MK X Graves with a 2+/4+. 

Specialist Detachments 

If your army is Battle-forged you will have access to the Specialist Detachment Stratagems in this section.

Indomitus Crusaders:

This SD represents the Primaris Marines who Crusaded with Roboute during the Indomitus Crusade. 

I like this one a fair bit, especially the Grey Shield bit. It’s a bit Grey Knight, a bit Deathwatch. 

Primaris Chapters

The book has four pages devoted to 4x Chapters of Primaris Marines found in the Indomitus Crusade. These Chapters do look good, and the source images generally give you enough info to field them as an army (marking examples etc). I think what would have been a good touch, is for the author to have expanded on these Chapters a bit more, a bit like as in the FW Black Book Series. Adding more character to the still relatively fresh and new Primaris Marines Chapters, can only be a good thing. Very pleased they moved away from the cartoony imagery too!!

Campaign Rules

This Campaign system is a pretty cool system. It’s a linear system which advances with the timeline, where it gives you a quite relaxed approach to running a Campaign, yet with a fair bit of depth. It recommends which scenarios are played during each round (a round is what ever best suits your gaming group and can be as long as whatever is agreed). Each round also has special rules, for instance Round 3 has a special rule: Rise from the Shadows; add 1 to hit rolls for shooting attacks made by Genestealer Cult units that target the closest enemy unit.

The victor is decided by amassing Glory points which can be achieved by winning, fighting on a Vigilus Battlezone/Vigilus Mission or Bonus objectives. This book contains 3 Phases of the War of Beasts Campaign, each of which has 6 rounds. 

It also has a Campaigns in the Dark Imperium section which adds a series of unfortunate events to your Campaign rounds. These can be planned/drawn randomly/rolled on/ chosen by the victor or loser of previous round etc. They add some really decent and simple touches too. 


Well all in all it’s a great book. The Campaign system is simple and easy to understand, but still adds some great depth and detail without managing to complicate the structure. The additional missions will go down really well (as we all love new missions). 

I still think it is a bit overcrowded as Campaign books go, I do prefer two forces with different sub armies, as I think you can set more of a scene. 

The book is very very well written, and you can tell a lot of effort has gone in to making it a polished book, akin in quality of writing and lore to that of the FW Black Books. I hope they keep this standard up!

Thanks for reading. 

Friday, 7 December 2018

Warbringer Nemesis Titan Delivered

Hi all

Kaelo had his Warbringer Nemesis delivered today, and so I got to get my mits on this lovely Engine and it’s assembly guide. 

A fair few components!!! This looks fun :) though my initial opinion is that it looks easier than a Reaver and Warlord. 

Legs and feet. Well that's damn simple. 

Waist. Step 11 looks like an important one to me too. I have always had issues with pistons at the waist in the past on my other Titan projects. 

Torso. 18 looks critical too. Dry fitting is definitely key. 

Shoulders and defence guns. Interested to see how the guns can be magnetised in stage 34. Looking at point 38, I wonder what it would look like to get Warhounds grade weaponry on those slots with lesser shoulder guards. Will there be a regular Warbringer with out the Nemesis class upgrade?

Further advice. I do like the Head option now with the magnetic capability. Good job FW. 


Monday, 3 December 2018

Blackstone Fortress: Ur-Ghul

Hi all

I just had a night where I wanted an easy win. I was late home, and not in the mood for making buildings or painting Morty. So with a huge Blackstone Fortress box to still plough through I decided to take on 4 Ur-Ghul models following Peachy’s painting guide. 

Undercoat White. 

Wash with a mix of 1 part Coelia Greenshade and 2 parts Lahmian. 

Drybrush with Ulthuan Grey. 

Wash the teeth, nostril eyes and hands with Druchi Violet (one hand at a time and using a Drybrush to soften the merge line whilst it is still wet). 

A bit of bloodletter over the nostril eyes and follow it up with a little highlight of Ulthuan Grey again to pick out the details. 

Great fun and easy. 

Sunday, 2 December 2018

The Buried Dagger

Looks like it’s about to go a bit smelly for Morty and his Death Guard! 

February will see Mortarion and his Legion turn to Nurgle in book 54 by James Swallow. Also, Malcador sounds as though he is a big character in this book. 

The skies darken over Terra as the final battle for the Throne looms ever closer... As the Traitor primarchs muster to the Warmaster’s banner, it is Mortarion who is sent ahead as the vanguard of the Traitor forces. But as he and his warriors make way, they become lost in the warp and stricken by a terrible plague. Once thought of as the unbreakable, the legendary Death Guard are brought to their knees. To save his Legion, Mortarion must strike a most terrible bargain that will damn his sons for eternity. Meanwhile, in the cloisters of Holy Terra, a plot is afoot to create sedition and carnage in advance of the Horus’s armies. Taking matters into his own hands, Malcador the Sigillite seeks to put a stop to any insurrection but discovers a plot that he will need all of his cunning and battle-craft to overcome.

Written by James Swallow

This title will be available to order from the 23rd February 2019 as an eBook and Hardback.

Cant wait!

Drake Seta

Friday, 30 November 2018

Warbringer is on pre order!

Hi all. The Warbringer Nemesis is up for pre-order (perfect as it’s payday). 

Head is £60 (another option will be out soonish). 

The weapons have now been referenced as Battle Titan Weapons (compatible with Warbringer and Reaver). Note there are a few welcome changes too. 

It’s a lovely kit with so much detail. 

£980 all in. It’s worth slowly starting to compile bits now, then do the big purchase of the body later :)


Saturday, 24 November 2018

Warbringer Nemesis, new 28mm Titan

The Warbringer Nemesis. Reaver arm weapons (as I expected). It was crafted by Will Hayes (a big fan of the Reaver design). 

The arm weapon looks much like the new Volcano cannon on the next AT Reaver release (maybe this is a goodbye to the current Reaver Volcano cannon?). 

Anti aircraft guns?

6x shooter Quake cannon. That looks awesome. 

Less void shields than the Warlord but more than a Reaver. 

Fantastic design!

Thanks Kaelo

Wednesday, 21 November 2018

The Primarchs; 40K’s Super Heroes and Super Villains?

Hello everyone. 

There is something I am getting the impression of really quickly. It honestly to me looks like the Primarchs in 40K are becoming akin to Super Heroes, and you know what; I’m actually cool with it. So here is my post of wild predictions and opinions of what might happen in the current 40k story arch. It will contain some spoilers too. Sooo be aware. 

“I am what I always have been,’ said Corax. “I am vengeance incarnate. I am justice delivered. This place beyond the veil, has revealed what we all are. Underneath the veneer our father crafted for us, we are of the warp.’

Gav Thorpe - Shadow of the past. 

So. In this story, a black shadow “daemon” is tearing a group of Word Bearers to pieces whilst they are continuing with their great works. Turns out it is actually Corax, and he is effectively a super being with the ability to take the form of a shadow which can be a puddle of pure darkness one second, and dissolve into an unkindness of red eyed Ravens the next. Now this may be some tech, but if you look at the passage above that he says when he confronts a surprised Daemon Lorgar, I think it may be his true abilities coming to the fore. Yes I know he can make people not see or register him, but it seems like he’s become more enhanced. Soooo now he is the equivalent of a dark shadow which moves like Vincent Valentine, has the capabilities of a shadow like in Ico, disperses into Ravens like Dracula (just not the bat part). You know what. . . . that is epic. 

It has always been a point of concern with me, where Daemon Primarchs, should they come back, would the Loyalist lot be able to take them on should they return? Or would they be like Mumen Rider taking on the Sea King in One Punch Man. 

This shows that it may be a possibility. 

So let’s look at the characters. What could they return like and with what buffed capabilities?

Lion El Johnson: This is a difficult one to start with (so hopefully I don’t lose you here lol). He is one of the main 4 Loyalist Primarchs in my opinion. So he will need to be a tough one. But he has always been just a Knightly King. So I am not 100% sure what he may become. But, what if he actually becomes the Dark Angel. That would be awesome. He is resting in the centre of the Rock. Caliban’s core was a very very Chaos infused place, this may be buffing/incubating him into his new form? 

Jaghati Khan: This may be a bit easier, but still a big leap. In one novel, the Crimson King said something along the lines of “you have the gift inside you too,” which to me could mean he is heading towards becoming a Master Psyker. As far as I am aware, he has been in the Maelstrom for a fair ol’ while (it is one of the biggest storms, he is known as the lord of the storm too), this could fuel his apotheosis into a Master Psyker (as the Warp buffed Corax). He would have abilities akin to Storm in X-Men, and you can already imagine the anguish of fighting Magnus the Red with their ultra Psychic might crashing into one another. This would make him a rich and valuable Primarch character too, because let’s face it he is not a main Primarch as of yet. 

Leman Russ: Well. People (including me) are fearful that he will come back as Wolf boy, which would be 100% sugar honey ice tea. Bran Redmaw has mastered the Wulfen gene and can transform back and forth as he wishes. Ahem. . . IF BRAN CAN DO IT, SURELY RUSS CAN MASTER HIS GENES TOO!!! So, Russ could be in my opinion the Bruce Banner-esque character in this imagining. You can already picture a boxset on sale with a Wulfen form and Primarch form. It would keep everyone in the Space Wolf camp happy too as it would give them that choice. 

Rogal Dorn: The Stone man. It’s a cliche, but it could happen. His skeleton in current fiction is fully encased in amber, with his hands removed. This could continue to be true, or it could be retconned. Another tale I heard was that his hands were the only pieces of him recovered after a battle. So he COULD come back either as a Primarch with a bionic (or Hellboy esque stone hand), or maybe his spirit imbues his Skeletal and amber form, turning him into a Amber-man (amber was also used as a healing agent in folk medicine), but this is very doubtful. 

Also, it should be noted that Trazyn (the Necron overlord) has a Giant in Baroque Power Armour. Could this be Dorn in stasis (he is definitely in the short list). 

Sanguinius: The Angelic Vampire character. As one of the 4 main Primarchs; he is certainly coming back. He is Vampiric, he is in a tomb/coffin currently on Baal (what Vampires rest in), he will be back. When he does, little will have changed of his character design in my opinion (as he is already pretty Super Hero-esque). 

Ferrus: This splits people’s opinions quite drastically. Now in my opinion he should come back. There are numerous ways for him to come back too, which makes it great. So his essence, exploded out of his body and as we all know on Isstvan V, souls are real and end up in the Warp. Let me count the ways he could return. 

  1. The flesh is weak. If someone wrought a very special construct (looking in your direction Vulkan), maybe Ferrus could return as the cyber-Man (a brawling Mecha-Primarch). Considering the Iron Warriors credo, this is a big possibility. 
  2. Clone possession. We know a spirit can come back into a clone form. There were plenty of clones made for Fulgrims amusement. Maybe one has survived, it would be perfect. . . but not super enough. 
  3. Legion of the Damned Primarch. In the last chapter of Master if Mankind, it sounds as though Ferrus appeared leading what can be described as the Legion of the Damned in the Webway. So a furious ghost of pure wraith. Cool. 

So all in all, I’m down with 1 and 3. 

Roboute: Well he is back already. He’s pretty much puritan leader character (as he should be) with some other buffs from his armour. He never had any real significant time in the Warp to get additional abilities, so he could just remain pure. 

Vulkan: Flameboy! Well he is very Pyro. Put this guy in the Warp for a while and let him brew, he will come out with the ability to surf flame, shoot fire bolts and have a flaming hammer. Maybe his regenerative ability may come back too?

Also there will be some awesome creations that he will forge (like Batman or Beast do). Could the Unbound Flame and Engine of Woes be the two items to bind Ferrus’ soul in a mechanical form in my idea 1 for Ferrus above? 

Corvus: The Shadow Primarch. Well he sounds deliciously dark. Well done Gav. He sounds as though he would be a suitably buffed character in the 40k setting. 

Well let me know what you think. If you know anything that contradicts my wild suppositioning above, please comment below :)

Monday, 19 November 2018

Daemon Mortarion: Lets begin

Hi everyone 

I have to paint a showcase model within 2 months to go into White Dwarf and I have chosen it to be Daemon Primarch Mortarion (as it needs to be Psyker themed). 

So, I have decided to paint him with White and brass armour. Not sure if this is fully factual yet unfortunately, but we know he turns into his Daemonic Primarch form enroute to Terra. 

His form does change based on this interpretation of him in Horus Heresy art work. His armour is all sorts of shades above, some grey and some green, but still very different to the way he is portrayed in 40k. 

His Legion (and possibly he) would have not fully changed colours to green as they are about to land on Terra for the Siege. So I hope it will come across well. 

I’m quite a fan of the dire wings in this picture. I'm also heading on going for red robes (as with the Horus Heresy Death Guard colours) as I think it would be a nice contrast. 

Then as you can imagine, lots of rust and weathering!!!


Sunday, 11 November 2018

Remembrance Sunday 2018

Hi all

If you are reading this post today - you have a hobby which revolves around War. Be it gang war, galactic civil war or war in a fantasy world created by the mind of artists - it is important to remember the travesty of war and that we should all strive for a day where the only wars ARE fought with toy soldiers and not spent in the currency of life.

Four years ago I shared with you a poem to commemorate the 100 year anniversary of the start of the ‘Great War’ today I would like to share one to commemorate the end:

Why are they selling poppies, Mummy?
Selling poppies in town today.
The poppies, child, are flowers of love.
For the men who marched away.
But why have they chosen a poppy, Mummy?
Why not a beautiful rose?
Because my child, men fought and died
In the fields where the poppies grow.
But why are the poppies so red, Mummy?
Why are the poppies so red?
Red is the colour of blood, my child.
The blood that our soldiers shed.
The heart of the poppy is black, Mummy.
Why does it have to be black?
Black, my child, is the symbol of grief.
For the men who never came back.
But why, Mummy are you crying so?
Your tears are giving you pain.
My tears are my fears for you my child.
For the world is forgetting again.

Author unknown.

The world mustn’t forget what division, racism and prejudice accomplish - death. Everyone is equal, let’s remember the sacrifice of 100 years ago by mending today’s wounds before they turn into another event to remember.

Stay fluffy