Wednesday 11 July 2018

Kill Team Tyranids

Hi all


Today, we’ll be looking at the Tyranids in Kill Team. 





It’s time for another Kill Team Focus – this time, looking at the adaptable bio-beasts of the Tyranids. Read on for why you might want to choose Tyranids for your kill team, a look at the units you’ll be able to pick from and a sneak peek at some of their Tactics…









Want an elite kill team? Stock up on Warriors and Lictors. Fancy overwhelming the foe? Grab a horde of Termagants. Can’t decide? Mix the two!





Tyranids kill teams are never better than when in chomping distance of their foes. From blitzing enemies with a flurry of talons and more specialised options like lash whips and boneswords, your kill team is sure to have a painful impact on any enemy they charge.





Tyranids are a treat for converters in Kill Team, allowing you to really go wild with some custom biomorphs. A Comms specialist could be covered in antennae, while a Combat specialist could be festooned with spikes and blades – there are loads of options for making each model look distinct.







Basic Tyranid gun-beasts, Termagants can provide a surprising amount of firepower with their fleshborers and devourers.





Smaller Tyranid beasts developed for close combat, Hormagaunts can quickly close in on their prey before slicing them apart with their scything talons.





Terrifying synapse beasts, Warriors are monstrous in Kill Team, boasting deadly bio-morphs, providing Synapse support for lesser creatures and disrupting enemy psykers.






Elite, mobile and hard to pin down, Genestealers are great close-combat creatures with a range of optional biomorphs, from scything talons to extended carapace.





Lictors are stealthy, fast and lethal – if you’re looking for a super-elite kill team, why not take four?









Turns out the brains of enemy Leaders are full of tasty, tasty Command Points. Who knew?







From keeping your Leader safe to protecting an entrenched gun-beast, this Tactic fits the stealthy and adaptable Tyranids perfectly.







A great way to kick off your Tyranids kill team is with a set of Genestealers – thematically, these vanguard organisms are designed for kill team-style operations. For a different direction, you could grab a Lictor or two – if you’ve ever seen a film or read a book about an alien stalking and killing off a small crew, one-by-one, these guys let you BE that alien…


Still hungry for more previews (as well as biomass)? Check back tomorrow, when we’ll be previewing another deadly xenos species – the Drukhari


Always a great force to see, and surprising that Lictors are available. 


Let me know what you think in the comments down below


Take care :-) 

2 comments:

  1. Dejá vu.
    Could have sworn I read the last 8 articles somewhere.....
    Warhammer Community? Faeit? 4 or 5 other blogs?
    I know I've been gone for a bit, but when did the bunnies become just like everyone else? I hardly even see anything heresy era related anymore. The basis of it all....

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    Replies
    1. Hi Inquisitor. Battle Bunnies is an ever evolving group of hobbiests that are interested in and work on a plethora of of projects across different systems. We write about what we find interesting and what motivates us at the time. We also share subjects that we enjoy and hope to generate positive communication with our readers. I am sorry that we have let you down but we can't please everyone. Heresy will probably return at some point, AT and Necromunda too - 40K and Kill Team definitely. I guess if we were the top of your reading list you would be less disappointed ;)

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