So, as mentioned in last weeks update - we have made some changes to Horus to make him more Luna Wolf and Great Crusade friendly.
First of all, he will keep his Talon as it is rumoured that he had it throughout the Crusade. So he keeps his ranged attack and Disabling Strike.
In Wolf of Ash and Fire he uses a sword and as such I have decided I will use one too, which posed a problem. Now, I know Horus was first amongst equals but I really didn't want him to become completely over powered before he was Warmaster so I had to make a decision around the sword he would have. Immediately I thought a paragon blade would be the right and correct option, but that would mean that he would gain an extra attack (2 melee weapons) which would make his Talon even more insane or 6 Strength 8 attacks with murderous strike...needless to say that would have made him too powerful. In the end I have chosen to go with a simple Master Crafted AP2 power sword. This still gives Horus an extra attack so; we have decided that as a footnote - instead of being able to split his attacks as desired, they will now need to be split 50/50 (3 of each). This makes Horus feel less cumbersome than his Worldbreaker wielding version, but not any more powerful. In fact, I believe it is quite a good alternative.
The final change I decided to propose was that (as he didn't have it yet) all the special rules for his Serpents Scales should be removed - so, no more negating psychic attacks or negative modifiers to his statline on a 3+. He will just have a basic 2+/3++.
This 'Diet Horus' will come at a reduced points cost of about 450pts. We field our Primarch's as HQs so it will be nice to get him onto a tabletop soon. My next conundrum is what colour I will paint his armour as it is described as 'White gold the colour of morning light'. As seen above the armour is like White Gold, the metal where as I feel is should be more of a white like the colours below.
So, what do you think to the changes? Anything you would do differently?