Hi all,
I thought I would todays post to talk about
one of my Thousand Sons unit that has become somewhat of a staple in my
army.
First off, I know that they are from the
most competitive choice for an army, but I felt that I just had to include some
rotor cannons as they fit a Thousand Sons theme.
The models themselves were relative easy to assemble with minimal
flash. I was a bit nervous about bending
the ammo feeds, but it was relatively painless.
Despite the low strength of the rotor
cannon, they do have their uses. A basic
squad of five still throw out twenty shots which is nothing to sneeze at. This is even more impressive if you add in Asphyx
shells, allowing rerolls to wound, and pick the cult arcana which allows you to
reroll ones to hit. If you want to make
them even more effective, try using them on a target which has had misfortune
cast on it! All of a sudden the low
strength isn’t such an issue!
I think the best result I have managed with
them is glancing the side armor of a Vindicator to death, knocking off all
three hull points in a turn. Given the
two perks available to Thousand Sons I’m not sure if I’d run them with a
different legion.
What have your experiences been using rotor
cannons?
I got on quite well with Rotor Cannons against most forces but Legionaires. They look so good, but are just relatively ineffective against a Space Marine.
ReplyDeleteThey look awesome! :D
ReplyDeleteI have two squads of ten of these for my Thousand Sons and they’ve been great so far!
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